Bitdefender Hypervisor Memory Introspection
_OBJECT_TYPE32 Struct Reference

An _OBJECT_TYPE structure used by 32-bit guests. More...

#include <wddefs.h>

Data Fields

LIST_ENTRY32 TypeList
 
UNICODE_STRING32 Name
 
DWORD DefaultObject
 
BYTE Index
 
DWORD TotalNumberOfObjects
 
DWORD TotalNumberOfHandles
 
DWORD HighWaterNumberOfObjects
 
DWORD HighWaterNumberOfHandles
 

Detailed Description

An _OBJECT_TYPE structure used by 32-bit guests.

Definition at line 1469 of file wddefs.h.

Field Documentation

◆ DefaultObject

DWORD _OBJECT_TYPE32::DefaultObject

Definition at line 1473 of file wddefs.h.

Referenced by IntWinObjIsTypeObject().

◆ HighWaterNumberOfHandles

DWORD _OBJECT_TYPE32::HighWaterNumberOfHandles

Definition at line 1478 of file wddefs.h.

◆ HighWaterNumberOfObjects

DWORD _OBJECT_TYPE32::HighWaterNumberOfObjects

Definition at line 1477 of file wddefs.h.

◆ Index

BYTE _OBJECT_TYPE32::Index

Definition at line 1474 of file wddefs.h.

◆ Name

UNICODE_STRING32 _OBJECT_TYPE32::Name

Definition at line 1472 of file wddefs.h.

Referenced by IntWinObjIsTypeObject().

◆ TotalNumberOfHandles

DWORD _OBJECT_TYPE32::TotalNumberOfHandles

Definition at line 1476 of file wddefs.h.

◆ TotalNumberOfObjects

DWORD _OBJECT_TYPE32::TotalNumberOfObjects

Definition at line 1475 of file wddefs.h.

◆ TypeList

LIST_ENTRY32 _OBJECT_TYPE32::TypeList

Definition at line 1471 of file wddefs.h.

Referenced by IntWinObjIsTypeObject().


The documentation for this struct was generated from the following file: